Sacrificial Mage
This is my submission for PirateJam16.
Game Design Document:
https://docs.google.com/document/d/1KrTdOqWInyszIG3XPsxMGO5M-Y3h9cUbxT1UZ_zjdyw/...
I had help from two friends:
- Nik Schmidt
- Will Ford
Controls:
- Move: WASD
- Attack: Spacebar
- Switch weapon: Q
- Switch tower: Z
- Build tower: B
- Interact: E
Updated | 16 hours ago |
Published | 3 days ago |
Status | In development |
Platforms | HTML5 |
Author | mfreidel |
Genre | Action |
Made with | Godot |
Tags | My First Game Jam, Pixel Art, Singleplayer, Tower Defense |
Comments
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Interesting ideas here. Building and switching weapons worked well. But would love to have those do things automagically? Would also love some visual feedback on hitting the zombies. Good job! Y'all made it!
Quite like the idea you've got going here! I do have some feedback:
- The sprites all seem 'blurry'. Is this intentional?
- The building is a little confusing. It took me a few rounds to figure out exactly how they work